Hi,
Recently been messing with pokemon red and it’s very unreliable to get through all 7 storyline flags in 200 steps.
Is this an issue anyone else is running into? Pathing works fine, but Blue’s battle alone takes roughly 40 steps (!!)
Do the higher-level-tools automate steps?
Currently, the grpc server counts each action request as a step, rather than each response. So, even if you don’t call response 200 times, if you send multiple actions from the use_tool action, the server counts each as a step and recognizes that you’ve reached 200 steps. For example, when executing the continue_dialog action, the client counts it as one step, but the server counts each action (a action) that moves the dialog box forward as a step. I changed this to a client-side step counting method, but I’m wondering if this is legal.