StarCraft Stuck After Episode 1 (‘Client is not connected’ Issue)

I’m encountering a problem when running StarCraft.

Episode 1 finishes correctly, but Episode 2 does not start and appears to be stuck or timing out.
The log only shows messages like ‘Client is not connected’.
Could you help me understand why the game is stopping after the first episode?”

A detailed version is
OS: Windows 11
Starcraft2: 5.0.15.95299
agent: RandomStarCraftAgent

2 Likes

+1. Any solution for this?

Same here, this issue also occurs during remote evaluation.
If the evaluation script disconnects even once, the StarCraft environment fails to reconnect and gets stuck at the Launching status.

We are investigating this issue and will get back as soon as we have an update

i work on linux PC, and SC2 is not officially supported on linux, therefore i would appreciate if anybody from organizer team provide details how to be in such situation, i tried to install sc2 with wine, but it need battle.net client which freezes.

We use the Linux headless binary for evaluations, and the steps below should help you get everything set up clearly:

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How would we setup with Windows?